
Every now and then, a game comes along with a revolutionary graphics engine and redefines the state of the art. Usually, however, games fall short of revolutionary, and instead simply provide an expected level of eye candy.
Test Drive Off-Road 3 fits into the latter category. It's not going to change the world, but it could occupy several hours of your time. There are several vehicles to choose from, and they all look pretty nice. It takes a lot of driving to get them dirty, though. Even then, they don't get very dirty. Aside from that and the fact that you can't smash the vehicles up no matter how much you run into things, it looks pretty realistic. The sound effects are about average, but
TDOR3 does have one sound-related feature that's pretty cool. When you're flipping around in the menus getting ready to play, the music is continuous. Most games have interruptions in the music when you switch from one screen to the other.
Test Drive Off-Road 3 avoids this. The one part of the game that I find to be a bit lacking is the two-player (split screen) mode. The frame rate is significantly reduced, and the view simply doesn't show enough to adequately allow you to see where you're going. Split screen can be fine for a track racing game where all the action is, for the most part, restricted to left and right movement. But when you're 'off-roading,' you could just as easily be going over something as around it. This is pretty much impossible to handle with a split screen.